Computer Programming : Essential Programming Terms for Beginners


Technical Programming terms are quite helpful for a initial start in computer programming which can truly help in this sector to advance your knowledge towards computer science and different programming languages, it can be an initial boost to start coding on different programming languages and understand the complete system of computer programming.


1.CODE
= Code is what builds every piece of software you will ever use. Apps, websites, handheld devices, all must be coded by someone.

2.PROGRAMMING LANGUAGE
= Programming languages are what you must code in. There are many like Java, C++, Python, Java script, etc. You must get  knowledge about these languages to start coding.

3.DATA TYPE
= Data types are what you use to define your variables. String, Boolean and number are most common data types.

4.VARIABLE
= Variables must be defined as datatypes. They are anything that will change your program.

5.CONSTANTS
= Must also be defined as datatypes. These are anything in your program that does not changes at all.

6.DATA STRUCTURES
= Data structures are different ways you can represent data efficiently in computer science. It can be helpful in most of the programming languages.

7.ALGORITHM
= Algorithms are steps for solving a problem in most efficient way possible. In tech, it's a bulk of code in your program that solves a problem efficiently.

8.DEBUG
= Debugging is when you have to back track and go through your code when something goes wrong, which is quite often!

9.CLASS
= It is a set of objects. Each object of a class same attributes and behaviour with in the same class.

10.COMPILER
= The software, which converts high-level language instructions to machine level language at once.

11.DATA ABSTRACTION
= It is the act of of representing essential features without including background deatails.

12.ENCAPSULATION
= The wrapping of data and function together into a single unit is called encapsulation.

13.DATA HIDING
= The data, which cannot be accessed, directly outside, class premises although they are available in the same program.

14.LOOP
= It is a repetitive structure used in a program to operate a statement for a given number of times.

15.OPERANDS
= The values/variables, which are involved in the coding.

16.OPERATOR
= A symbol used to perform arithmetical or logical operation.

17.OBJECT CODE
= The conversion of high-level language to a machine level language with the help of a translator is known as object code.

18.POLYMORPHISM
= The process of using a function for more than one purpose in object oriented programming.

19.LOGICAL ERROR
= The error occurs in planning of program's logic. As a result, the desired output is not obtained.

20.SYNTAX ERROR
= The error results when the rules of the programming languages are not followed.

21.TESTING
= It is a process of ensuring the validity of a program the desired verifications.

22.RUN TIME ERROR
= The error, due to not supplying appropriate data to an expression at the time of code execution.`

23.MACHINE LEARNING
= Machine learning is a method of designing systems that can learn, adjust, and improve based on the data fed to them.

24.DATA SCIENTIST
= Data scientist is someone who can make sense of big data by extracting raw data, massage it, and come up with insights, analytics, skills needed: Statistics, computer science, creativity, story-telling and understand business context.

25.DATA MINING
= Data mining is about finding meaningful patterns and deriving insights in large sets of data using sophisticated pattern recognition techniques.

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Computer Programming : Essential Programming Terms for Beginners Computer Programming : Essential Programming Terms for Beginners Reviewed by Unknown on June 14, 2018 Rating: 5

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